level designer


Greg Mladucky - Level Designer /Environmental Artist

I recently graduated from DePaul University with Bachelor of Scence in Computer Game Development. My goal is to not only create finished and polished projects, but to develop games that truly inspire and captivate the players.

I want to generate something that people will remember, something that is unique and extremely well crafted, but most of all something I'm proud of. I want to push the envelope of fun and interesting game play in whatever direction I might find myself.

My intent is to produce the best product that I possibly can, no matter what I am working on, and have a good skill set to match my enthusiasm. I'm not here to ship another title, I'm here to design something that takes a person's breath away.


In my blog I discuss new techniques and tutorials.