Greg Mladucky - Technical Game Designer
Greg Mladucky - Technical Game Designer
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GoW Instance: Garden (WIP)

January 30, 2014 Game Design

Garden is a quick instance I’m creating based off of an image, I’ve based a lot of my designs in …

GoW: High Rise Update

January 19, 2014 Game Design

Got a day to finish out the backgrounds and small details on High rise, one of my Gears level instances …

Skyrim: Cat’s Cradle

January 18, 2014 Game Design

<Over the past few weeks I’ve begun using some new editors and programs as I work on portfolio pieces. One …

Amatus Hotel – Gears of War Instance

January 16, 2014 Game Design

So, this week I decided get back to work on another level instance. These instances are suppose to be simple …

UDK – Simple Light Flicker Tutorial

January 9, 2014 Tutorials

Overview: Level: Intermediate Assumes you know the basics of UDK level development, kismet and matinee.   I’ve had a few …

Recent Posts
  • Let’s Make Video Series: Interaction System
  • Let’s Make: Video Tutorials
  • Unreal Engine 4: Let’s Make a Double Tap Event
Recent Comments
  • Monophobe on Unreal Engine 4: Let’s Make a Camera Spline System
  • Qbix on Unreal Engine 4: Let’s Make Fading Scenery
  • Randy on Unreal Engine 4: Let’s Make Fading Scenery
Archives
  • January 2016
  • November 2015
  • August 2015
  • July 2015
  • June 2015
  • April 2015
  • January 2014
  • August 2013
  • June 2013
  • May 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
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Camera Spline Character Movement featured Tutorial Unreal Engine 4 video
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