GoW: High Rise Update

Got a day to finish out the backgrounds and small details on High rise, one of my Gears level instances I created a while back. The level turned out to be much larger than I wanted and I haven’t had too much time to go back and finish it up until now.

It still isn’t perfect and has lots of things that I wish I did differently as I went but it was still a fun project. The level is pretty close to being as complete as I’d like, so instead of ripping apart the level and changing things that could be slightly better I figure I’d take what I learned and apply it to my future level instances.

Categories: Game Design

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